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Friday, May 5 • 2:15pm - 3:15pm
Interdisciplinary Collaboration and Role Playing

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The History of Paris – Histoire de Paris at the Crossroads of Art and Architecture, French Language, Culture, and History
Simone Zurawski and Jeanine Teodorescu (College of Liberal Arts and Social Sciences)
This session demonstrates the innovative partnership struck between two departments in the College of LASS, namely, the History of Art & Architecture, and the Modern Languages-FLAC Program (Foreign Languages Across the Curriculum), which offers students a unique opportunity to earn 2 credits, tuition free, in French language at the 300-level, in tandem with registering for 4 credits in HAA 379 Cities of the World: Paris & Vicinity to ca. 1870. The common topic of each is the history of Paris and environs (Versailles), whereby the lectures /course documents in HAA 379 are presented in English, and those in the FLAC component are given exclusively in French. In addition to amply illustrated books and articles, the assigned materials include DVDs and maps; and a group visit to the Art Institute of Chicago takes place with the combined classes. Moreover, instead of following a two-partite division between the visual arts and French literature, the courses are truly cross-disciplinary in covering the greater political, social, and urban narratives that impacted cultural enterprise in France through the Ages. And in light of DePaul’s own Mission, religious trends are part of the slate, which feature the towering presence of St. Vincent de Paul. Teodorescu and Zurawski will select specific “case examples” from their respective courses in order to actively engage the participants of the conference - as if they were students - in order to showcase both the complementarity of their joint ventures and, more importantly, their goal in maximizing the learning experience.

Your Teacher Is Also Your Dungeon Master: Incorporating Role Playing Game Elements into In-Class Activities
Christopher Milan (College of Liberal Arts and Social Sciences)The Marveloso Valley is a fictional valley on the central coast of Peru that was designed to introduce students to archaeological methods. By using common role-playing game (RPG) tropes and mechanics, I have been able to create an immersive environment where students can learn how archaeologists collect and interpret data. Beyond simply teaching methods, the Marveloso Valley labs also teach students how data is interpreted, as there are no “right answers” to the labs and students have to develop the best theories supported by the data. Instead the focus is on how scholars conduct research and draw conclusions. Students are encouraged to develop their own hypotheses for the prehistoric occupation of the Marveloso Valley based on the data presented. In this session, we will discuss how to build open ended class activities as well as analyze data from 'excavations' at sites in the Marveloso Valley to see how RPG mechanics can encourage students to learn without an expected outcome.

Friday May 5, 2017 2:15pm - 3:15pm CDT
LPSC 314A 2250 N. Sheffield Avenue Chicago, Illinois 60614-3673
  30 Min. Sessions

Attendees (2)